Mortification of the Soul - The monk can deal enough damage to give themselves a wound.Lightning Strikes - Builds off of the Swift Strikes ability and adds shock damage to those attacks.Lesser Wounds - Lowers the monk's wound threshold, gaining them wounds faster. However, as they continue to level up here are the rest of the talents and the best abilities. Swift Strikes, while useful, only causes the player to boost their attacking speed by 25%. Torment's Reach is the superior option as it is a cone melee attack that deals crushing damage and reduces the enemy's might. The two options are Torment's Reach, and Swift Strikes. When crafting the monk, players will only get to choose one of two abilities when starting their game. This country is particularly better for a stealthy monk. The dissident gains a plus one to their stealth and lore skills. The drifter gains a plus one to stealth and mechanics. The best backgrounds attached to Rauatai are drifter, slave, dissident, hunter, and mercenary. This country of origin gives players a plus one to their constitution stat. Rauatai, the coastal Aumaua nation, is another great option for monks. The raider will give players a plus one to stealth and athletics. The mercenary a plus one to athletics and lore. The hunter will give them a plus one to stealth and survival. Choosing the background slave will give them a plus one to their athletics and survival skills. Once chosen the best backgrounds are between slave, hunter, mercenary, and raider. This is due to it being the only country that gives the player a plus one in dexterity. The Deadfire Archipelago, a stretch of islands mostly inhabited by Aumaua and pirates, is a great country of origin for monks. With this in mind, let's go over the best countries and backgrounds for monks. Each culture is linked to a country of origin, and each background is linked to a specific origin. The culture and background of each character in the game also affect their stats and abilities. All of these are great options for a monk.Īlthough this feature is mostly considered for role play it is also useful for buffing up a class. Nature Godlike gets the ability Wellspring of Life, which grants them a bonus to their might, constitution, and dexterity when their endurance goes below 50%. Moon Godlike have the ability Silver Tide, which causes them to generate an AOE endurance heal each time their endurance goes down by 25%. Fire Godlike have the ability Battle-Forged, which gives them damage reduction and causes melee enemies to take fire damage when the Godlike gets below 50% of their endurance. Death Godlike gets the ability Death's Usher, which increases the damage of their attacks when the enemy has less than 25% endurance left. All of these subraces could be useful to the monk. Unlike the rest of the races, the Godlike has four different subraces. Godlike start with a plus one to their dexterity and intellect stats. The Pale Elf gets the ability Elemental Endurance which gives them a resistance to burning and freezing damage. Much like the Aumaua, only one of their subraces are of any use with their abilities to the monk class. The other subrace, the Island Aumaua, doesn't give an ability that would be helpful for monks.Įlves start with a plus one to their dexterity and perception stats. This is an incredibly useful ability for the monk. The Coastal Aumaua gets the ability Towering Physique which gives them a bonus against being knocked prone or stunned. Their two subraces give different abilities, unlike humans. Aumaua starts with a plus two to their might stat.
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