![]() Clicking a stack button will issue the command to all workers on the same tile. ![]() Hold the control key to turn all standard worker buttons into stack buttons. I hope to fix this annoyance for the next version (this time for sure). To make the game recompute city happiness, simply bump the luxury slider back and forth. One minor annoyance is that the game does not recompute city happiness when you sign a deal to import a luxury, so doing so won't remove the warnings. If you try to end the turn with unhappy cities, the domestic advisor will pop up to warn you and give you the option to continue that turn. Stack bombard is pretty smart and will stop bombarding once it can no longer do any damage, and it knows about lethal bombard, that you can't damage air units in an airfield, etc. The selected unit will bombard the tile, then all other units of the same type on the same tile will automatically bombard the target as well. The mod works with existing save files and saves made with the mod active will still work in the base game.Īctivate stack bombard on any unit capable of bombarding by clicking the stack bombard button or by activating normal bombard then CTRL+clicking the target tile. It may be compatible with other versions if they use the same executable as one of those two. The mod is only officially compatible with the GOG and Steam versions of Civ 3 Complete. Rômulo Prado reports that RUN.bat started working for him after he installed the MS Visual C++ Redistributables versions 20 (while installing GOG Galaxy). I've received multiple reports that RUN.bat doesn't work while installing does, so know that installation is the more reliable option.Ħ. Even after installation, the mod still depends on some files in the mod folder, specifically the config file and the Art & Text folders.ĥ. It is not necessary to uninstall the mod before installing a different version the installer knows to check for the backed up EXE.Ĥ. To uninstall the mod, delete the modded executable then rename the backed up version mentioned above to "Civ3Conquests.exe".ģ. When installing, the original executable will be copied over to "Civ3Conquests-Unmodded.exe".Ģ. The mod's behavior is highly adjustible by editing a text configuration file. ![]() INSTALL.bat will install the mod into Civ3Conquests.exe, RUN.bat will launch Civ 3 then apply the mod to the program in memory. Then activate the mod by double-clicking the INSTALL.bat or RUN.bat scripts. Skip repeated popups asking to replace a tile improvementīegin by extracting the mod and copying its folder into the Civ install directory (that is, the folder containing Civ3Conquests.exe). Stealth attack activates even when there's only one target Option to prevent autoraze and razing by AIs Science age beakers not actually awarded AI pathfinding collides with invisible units (called the "submarine bug") Improve AI army composition to discourage mixing types & exclude HN unitsĮnable free improvements from small wonders Fix bug preventing AI from filling its armies Replace leader unit AI to fix bugs and improve behavior Force AI to build more artillery and bombers ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |